Musk’s X plans to recruit 100 content moderators in Austin by year-end
Breaking News: X Hiring Content Moderators to Fight Child Abuse
January 27, 2024 – 10:38 AM PST
(Reuters) – Social media company X is taking a stand against child abuse content by establishing a new office in Austin, Texas. They are currently in the process of hiring 100 content moderators to join their team, with the goal of completing the recruitment by the end of the year, according to an X executive.
The Elon Musk-owned company has announced the establishment of a “Trust and Safety center of excellence” ahead of an upcoming U.S. Senate hearing on online child sexual exploitation. X’s Chief Executive, Linda Yaccarino, is scheduled to testify alongside the CEOs of Meta Platforms, Snap, TikTok, and Discord.
“The team is currently being built,” said Joe Benarroch, X’s head of business operations, referring to the Austin office. He added that the successful completion of the hiring process by the end of the year depends on finding the right talent.
Since Musk acquired the company formerly known as Twitter in 2022, he has faced criticism for his controversial posts and his efforts to revamp the platform’s content moderation policies.
In a recent blog post, X revealed that it suspended 12.4 million accounts last year for violating its rules against child sexual exploitation, a significant increase from the 2.3 million account suspensions in 2022.
The new Austin center will not only combat child abuse content but also address other forms of harmful content, according to X.
Reporting by Sheila Dang in Austin; Editing by Andrea Ricci
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Instant Ending
What are the potential implications of instant ending capabilities for the gaming industry?
Instant ending capabilities in the gaming industry have the potential to bring about several implications:
1. Player Engagement: Instant ending capabilities can increase player engagement by providing them with the ability to quickly conclude a game if they are not enjoying it. This can lead to higher satisfaction levels among players and encourage them to continue playing and exploring new games.
2. Reduction in Frustration: Games that are too challenging or frustrating can sometimes drive players away. Instant ending capabilities can offer an alternative to quitting the game entirely, allowing players to quickly end a specific level or segment that they find particularly difficult. By giving players more control over their experience, it helps in reducing frustration.
3. Time Efficiency: Instant ending capabilities offer players the ability to quickly conclude a game session when they have limited time available. This can be particularly beneficial for casual gamers who often have limited time to spare. By providing them with the option to end a game instantly, players can better manage their gaming sessions without the fear of losing progress.
4. Enhanced Replayability: Instant ending capabilities can also increase replayability. Players may be more inclined to replay a game if they know they can quickly reach a desired outcome or explore different storylines by instantly ending certain parts of the game. This can lead players to discover new aspects of the game and extend their overall gaming experience.
5. Impact on Narrative and Immersion: Instant ending capabilities may have an impact on the narrative and immersion of a game. Players can potentially miss out on important story elements or lose the sense of immersion if they prematurely end certain segments. Developers need to consider the balance between player freedom and maintaining the narrative coherence of the game.
6. Game Design Considerations: The inclusion of instant ending capabilities may require game developers to rethink their design choices. They need to ensure that each segment of the game is satisfying on its own, even if players choose to quickly end it. This might involve creating smaller, self-contained levels or meaningful checkpoints within the game.
Overall, instant ending capabilities have the potential to enhance player satisfaction, increase replayability, and improve the overall gaming experience. However, developers should carefully consider the implications and design choices to maintain the balance between player freedom and maintaining the integrity of their game design.
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